DirectX 11.1 Game Programming by 2013
Author:2013
Language: eng
Format: epub
Publisher: Packt Publishing
These properties of the material can be set either in code or from the Properties window of the selected model in Scene.fbx.
In this project, we just use one shader and one texture for each material, but sometimes a material might have multiple textures or even shaders. It is more efficient to put everything you want in one shader and then apply the multiple materials to the submesh:
UINT => Length of pixel shader name Array of wchar_t => Read the name of pixel shader
In the Visual Studio Model Editor, you can assign eight textures to your material. In the following code, we just use the first texture, which is the color texture:
for I = 0 to I = 8 { UINT => Length of texture name Array of wchar_t => Read the name of texture }//end of textures }//end of materials BYTE => if 1 means the mesh contains skeletal animation UINT => The counts of sub mesh for each sub mesh { UINT => The index of material UINT => The index of index buffer UINT => The index of vertex buffer UINT => The start index of sub mesh UINT => The count of primitives }
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
The Mikado Method by Ola Ellnestam Daniel Brolund(21880)
Hello! Python by Anthony Briggs(21090)
Secrets of the JavaScript Ninja by John Resig Bear Bibeault(19602)
Dependency Injection in .NET by Mark Seemann(19122)
The Well-Grounded Java Developer by Benjamin J. Evans Martijn Verburg(18772)
Kotlin in Action by Dmitry Jemerov(18631)
OCA Java SE 8 Programmer I Certification Guide by Mala Gupta(18329)
Algorithms of the Intelligent Web by Haralambos Marmanis;Dmitry Babenko(17189)
Adobe Camera Raw For Digital Photographers Only by Rob Sheppard(16955)
Grails in Action by Glen Smith Peter Ledbrook(16314)
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(13940)
Secrets of the JavaScript Ninja by John Resig & Bear Bibeault(11931)
Test-Driven iOS Development with Swift 4 by Dominik Hauser(10721)
A Developer's Guide to Building Resilient Cloud Applications with Azure by Hamida Rebai Trabelsi(10592)
Jquery UI in Action : Master the concepts Of Jquery UI: A Step By Step Approach by ANMOL GOYAL(9817)
Hit Refresh by Satya Nadella(9101)
The Kubernetes Operator Framework Book by Michael Dame(8535)
Exploring Deepfakes by Bryan Lyon and Matt Tora(8358)
Robo-Advisor with Python by Aki Ranin(8304)